1. Intro to Mechanics
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Before you start on a course on kinematics, its useful to see where it lies in the context of classical mechanics. This video gives you a brief introduction to help set the stage. 
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2. Intro to Kinematics
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This video introduce kinematics, terms such as distance and displacement, speed and velocity, and how they relate. A good start before you get into the specifics of kinematics. 
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3. Acceleration
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Coming soon
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4. Graphing Motion
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pHET et al
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Using the animations from pHET I explain the graphs generated from three times of motion, stationary, constant velocity and constant acceleration. I also discuss how you can determine variables such as velocity displacement and acceleration from these graphs. 
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What does a cereal have to with motion? Well read on....
There are a number of ways we can explore this concepts further.
One aspect of most high school physics course on kinematics, is that they only concern themselves with constant acceleration. In reality however, acceleration, like displacement and velocity, can change with respect to time.
Velocity is the rate of change of displacement. Unit: m/s^{2} Acceleration is the rate of change of velocity. So what is the rate of change of acceleration? The answer to that is the jerk. So slope of the acceleration vs time graph is the jerk. Unit: m/s^{3}
We can go further. What is the rate of change of the jerk?
Well it's the snap. Unit: m/s^{4}
Can we go further? Yep. The rate of change of snap is the crackle. Unit: m/s^{5}
I think you can guess the next one.
Velocity is the rate of change of displacement. Unit: m/s^{2} Acceleration is the rate of change of velocity. So what is the rate of change of acceleration? The answer to that is the jerk. So slope of the acceleration vs time graph is the jerk. Unit: m/s^{3}
We can go further. What is the rate of change of the jerk?
Well it's the snap. Unit: m/s^{4}
Can we go further? Yep. The rate of change of snap is the crackle. Unit: m/s^{5}
I think you can guess the next one.
pHET et al
 pHET graphing animation  this interactive from the University of Colorado pHet team is a great way to demonstrate the relationship between motion and its graphical analysis. That why I used it in my video. At this time its Java based so will only work on PC/Mac
 Walter Fendt interactive on motion graphs  another good simulation and is HTML% based so will work on on devices
5. Equations of Motion
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There are relationships between each of the variables involved in kinematics and these mathematical relationships are modeled in what are know as the kinematic equations, or equations of motion. This video covers the 5 forms of kinetic equations and how they are derived.
Click the 'going deeper" tab to see how they can be derived from the motion graphs. 
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Download a worksheet on equations of morion



